![]() ![]() Texture Mapping has been refreshed for KeyShot 7, including unit-aware settings, an improved interactive mapping tool and the ability to center a texture on the model or part. Along with the new material types, the KeyShot library presets for materials have been completely updated. Other material types have been spruced up, with unit-aware settings and greater control over material settings. xml format, while the Metal material type now includes options for colour and 13 metal presets that Luxion states are scientifically accurate. The new Measured material type allows users to load measured material files in. KeyShot 7 introduces several new material types and updates, with a new ‘cloudy plastic’ material type containing light-scattering particles to replicate complex materials such as Polycarbonate or ABS. In summary, if you are looking to create professional quality photorealistic visuals and you are a designer rather than a visualiser, then KeyShot could be a great product for you.VR rendering in real time gets a big boost with output available with support for stereo perspective cameras, stereo spherical maps and stereo cube maps, with support for real-time view through both Oculus Rift and HTC Vive head mounted displays. Path and Panorama animations are also easy to create. Particularly suited to the world of product design, animation in KeyShot Pro is controlled via a simple timeline and both the camera and parts can be animated allowing for simple set-up of, for example, exploded animations. We’ve summarised the main feature changes between HD and Pro here (link) but both versions now have unlimited real-time and output resolutions whilst the Pro version adds a number of important features including the geometry shaders, sun and sky system and animation. KeyShot is available in ‘HD’ and ‘Pro’ versions for single license deployment and ‘Pro Floating’ and ‘Enterprise’ versions for network deployment. This allows your KeyShot file to be viewed and manipulated in 3D and any saved model configurations to be viewed. In order to allow your customers the ability to interact with KeyShot renders there is a free downloadable KeyShot Viewer. Let Your Customers Interact with your Renders Additionally, ‘Real Cloth’ creates customisable woven materials. Examples of these are: Fuzz - that can be used to generate hair and grass Displacement for adding depth and detail, Bubbles, Fog for atmospheric effects and Scattering Materials. There are also geometry shaders that generate dynamic elements at render time. Making your own custom materials is a straightforward process as there are a number of ‘base materials’ that can be used to simplify complex material construction and colours from commercial libraries such as Pantone and RAL are included. KeyShot materials are physically accurate and the product ships with a library of over 700 materials including DuPont automotive finishes, fabrics, glass, gems, Sørensen Leathers,Metals, liquids etc. Once you have pushed your Rhino model to KeyShot you can return to Rhino and make changes to the model and then simply push those updates to KeyShot. If you are solely or primarily a Rhino user, then the Rhino plug-in allows for ‘live linking’ between Rhino and KeyShot. This can be an advantage if you use more than one modelling application, for example Rhino and SolidWorks, where KeyShot will accept native data from both modellers. KeyShot is a stand-alone program rather than a Rhino plug-in. Stand-alone Program or Live Linking with Rhino Real time rendering can be handled with CPU or GPU and it’s good to know that KeyShot is designed to take advantage of the latest NVIDIA RTX ray tracing graphics cards. For large or multiple images you can choose to render off-line and of course queue these renders up for batch processing. ![]() Parameters to control lighting and shadow quality, number of rays traced etc are all controllable in this real time mode. This ‘real-time’ element is not a simple dumbed down preview image but full real-time ray tracing. The traditional iterative approach of rendering multiple test images until the correct look is achieved is simply not necessary. As you apply materials to your model and make changes to the lighting you start to see these effects immediately. Despite this simplicity KeyShot has a real depth to the feature set allowing for customisation and adjustment of all render elements. Created for designers and engineers rather than visualisers, KeyShot allows you to concentrate on showing your design at its best rather than wrangling with a complex user interface and understanding geeky terminology. A simple drag and drop metaphor is used for all materials, lighting environments and backdrops allowing high quality renderings to be set up in minutes. KeyShot allows Rhino users to create professional level photorealistic images quickly and easily.
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